1. Textual meaning and cultural scripts -- 2. Strong group script elements as meaning fields -- 3. Weak group script elements as meaning fields -- 4. Social interaction in grid and group -- 5. Game plans and strategies: processes and directions -- 6. Channeling the flow of the action -- 7. Facilitating the flow of the action: rites and their agents -- 8. Telling about the flow of the action: historians and their cultural scripts -- 9. Testing the models: the case of fasting -- Conclusion
Includes bibliographical references (pages 208-220) and indexes